Tag: Exploratory Practice
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Exploratory Practice ~ 2D Animation
I chose to create my animation in adobe after effects, although I hadn’t used the software before, I saw that it was a feature in some of the example work pipelines that were shown for taking the 2D route in this project. Initially, I wanted to create a dancing animation for my character, as the…
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Exploratory Practice ~ 3D Modelling
First attempt I was quite apprehensive starting off with creating the character model, as I had never created a high-poly character model before – only low-poly (and I wasn’t too happy with the result of that). I started by finding some possible base meshes to build from for my character. I found two that I…
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Exploratory Practice ~ Designing
Concepting For this new project we were tasked with designing and creating a character that fits into an existing game IP. My groups chosen IP is ‘Jet Set Radio’ (JSR). During our research and before agreeing on JSR, we were considering other games such as ‘SkullGirls’, ‘Guitar Hero’ and ‘Street Fighter’, all of which also…